Writer and Creator:
Hailing from Hawaii, Alanaleilani is a Hapa Haole that knows a thing or two about living on an island -granted, her neighborhood was lacking in both Minotaurs and Harpies.
Housing a passion for reading from a young age, that thirst quickly turned to writing. Starting with short stories and quickly progressing to full length novels, she continued to practice her craft until one of her scripts was picked up by a Visual Novel company. After producing three different games with them, she realized she had an idea of her own she wanted to pursue, one that featured people of all races and body types, one with real personalities instead of cardboard cut outs and archetypes. Something that reminded her a bit of home, with a bit more fantasy thrown in there.
Alanaleilani hopes you enjoy the adventure Love Mythos takes you on, as it's certainly one from her heart.
Muelsby was introduced to programming as a Catholic schoolboy in the 90s, where he made Choose Your Own Adventure games in Basic. Little did the nuns know that he would grow up to make video games where you can totally get it on with a minotaur.
When Muelsby is not creating bugs out of thin air for Love Mythos: Sanctuary Island like some sort of reverse-exterminator, he works for a tech company in NYC where he helps companies leverage cutting-edge software to make lots of money (that he'll never get a cut of).
When he heard that Alanaleilani was assembling a team to make an adult VN full of heart, with a fresh, inclusive approach to sex and relationships, Muelsby knew that he wanted to write the code to help bring that world to life. He's grateful and excited to be involved with a project like this, and hopes that the player will have as much fun exploring the story as the Squid Sin Squad had putting it all together.
Muelsby is having fun making the game right now, but that could definitely change when he has to QA and fix bugs in the final build. Just wait.
His favorite character is Semira, and he dreams that she'll one day roll her eyes at him in disappointment. Until then, he invites everyone else to roll their eyes at him in her stead.
Character, Background, and UI Artist:
Meet our Artist, a talent with an eye for backgrounds and mythological creature anatomy! Sandy Hong grew up in Northern Virginia, and quickly fell in love with animation. Whether it was captivating movies on the big screen, or goofy episodes on her television, Sandy ate it up. When told she needed to grow up, she did, and made her way to the Big Apple in 2005 to pursue her dream of studying animation at the School of Visual Arts. Probably not what the original speaker intended.
After graduating in 2009, (and some solid convincing herself that her degree was not a waste), Sandy ended up at her dream job at Nickelodeon as a background designer. There she excelled and found her true talents in composition, creating breathtaking backdrops, and even won an audience choice award in a Film Race. With plenty of growth under her belt, Sandy left her Nickelodeon family and decided to focus on her passion for video games. She is now contributing as a freelance game artist assisting various indie game studios.
After recently graduating from UC Davis with a B.S. in Evolution, Ecology, and Biodiversity, Steven decided to put his true passions to work, and joined the SquidSinSquad to create music for a unique and truly interesting addition to the Visual Novel genre. Steven has interests in most genres of music, and has been influenced by various artists and composers, including: Nujabes, Shoji Meguro, Takeharu Ishimoto, Yasunori Mitsuda and Nobuo Uematsu. Steven has incorporated his most keen interests into the sound and music of LoveMythos in the hopes of giving it a fun and inviting audio aesthetic that compliments the mood and cadence of the story. When he's not writing "dulcet tones" for games, Steven is often lost in the dense haze of an anime and/or video game bender that can last anywhere from hours to the rest of his adult life.